Edith

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Edith

Forsaken Warden with sealed memories.

- Edith

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 101 3.06% 48.59% 0.04%
2 90 2.62% 51.88% 0.74%
3 46 2.47% 49.23% 0.68%
4 32 2.24% 51.33% 1.24%
5 65 2.11% 44.77% 0.43%

Most Countered By

# Hero Score Win Rate Pick Rate
1 129 -8.48% 52.3% 0.01%
2 23 -2.14% 53.56% 0.65%
3 121 -1.96% 49.68% 0.56%
4 18 -1.88% 51.25% 3.39%
5 20 -1.84% 61.34% 0.14%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 24 3.62% 48.86% 0.39%
2 78 3.26% 52.51% 0.12%
3 17 2.59% 42.58% 0.78%
4 88 2.48% 52.81% 0.08%
5 69 2.35% 51.03% 0.47%

Worst Partners

# Hero Score Win Rate Pick Rate
1 129 -14.11% 52.3% 0.01%
2 59 -3.16% 50.66% 0.44%
3 76 -2.63% 46.66% 0.04%
4 29 -2.63% 50.76% 0.36%
5 110 -2.51% 40.98% 0.09%

Skills

Icon Name Description CD & Cost Tags
Overload Overload
After each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing extra Magic Damage equal to (+20% Total Magic Power) plus 3(+0.2*Hero Level)% of the target's Max HP to up to 4 enemies. Chain lightning damage against Minions is increased to 150%.
Buff
Earth Shatter Earth Shatter
After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225 (+10% Total HP) Physical Damage to enemies hit (deals 120% damage to minions) and knocking them airborne for 0.8s. This skill can only be interrupted by Suppression.
CD: 8.5 CC AOE
Onward Onward
Edith controls Phylax to charge in the target direction, dealing 90 (+3% Total HP) Physical Damage to enemies along the way. If Phylax hits an enemy hero during the charge, it will stop immediately and throw them over its shoulder, dealing 108 (+5% Total HP) Physical Damage.
CD: 10 Charge CC
Primal Wrath Primal Wrath
Passive: When inside Phylax, Edith can accumulate Wrath according to the damage she receives (calculated before damage reduction). Active: Edith ejects herself forward from Phylax, knocking back nearby enemies. After that, she takes flight and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. Edith also gains new skills in this state. When in flight, Edith gains 350 (+5% Total HP)-350 (+20% Total HP) extra Shield, 50%-150% extra Attack Speed and 5%-20% Hybrid Lifesteal based on the Wrath she accumulated, and converts each point of Extra Physical Defense and Extra Magic Defense into 3.5 Magic Power. The flight state lasts up to 8s.
CD: 40 Morph Buff
Overload Overload
After each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing extra Magic Damage equal to (+20% Total Magic Power) plus 3(+0.2*Hero Level)% of the target's Max HP to up to 4 enemies. Chain lightning damage against Minions is increased to 150%.
Buff
Divine Retribution Divine Retribution
Edith exacts Divine Retribution on a target area, dealing 170 (+40% Total Magic Power) Magic Damage to enemies hit and slowing them by 30%. She then continues to deal 68 (+16% Total Magic Power) Magic Damage to enemies in the area every 0.5s over the next 1.5s.
CD: 5 Burst AOE
Lightning Bolt Lightning Bolt
Edith fires a Lightning Bolt in a designated direction, dealing 150 (+50% Total Magic Power) Magic Damage to the first enemy hero hit and immobilizing them for 0.8s.
CD: 10 CC
Primal Wrath Primal Wrath
Passive: When inside Phylax, Edith can accumulate Wrath according to the damage she receives (calculated before damage reduction). Active: Edith ejects herself forward from Phylax, knocking back nearby enemies. After that, she takes flight and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. Edith also gains new skills in this state. When in flight, Edith gains 350 (+5% Total HP)-350 (+20% Total HP) extra Shield, 50%-150% extra Attack Speed and 5%-20% Hybrid Lifesteal based on the Wrath she accumulated, and converts each point of Extra Physical Defense and Extra Magic Defense into 3.5 Magic Power. The flight state lasts up to 8s.
CD: 40 Morph Buff

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
Edith works best with heroes like Minotaur and Atlas that can more reliably CC a target first, allowing her to follow up with her own CC.
Strong Against
Edith is strong against heroes that are not very agile and on the fragile side, such as Zilong and Aulus, because her skills deal enough burst damage to eliminate them after connecting with her 2nd Skill.
Weak Against
Edith is countered by Marksmen that can negate CC like Hanabi and Wanwan, since she will have a hard time locking them down.