Clint
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A sharpshooter full of righteousness and justice.
Counters & Compatibility
Counter Relationship
Best Counters
Compatibility
Best Partners
Skills
Icon | Name | Description | CD & Cost | Tags |
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Double Shot | After each skill cast, Clint's next Basic Attack within 4s penetrates a line of enemies, dealing 150 (+100% Total Physical Attack) Physical Damage. This damage can trigger attack effects, and the part affected by Physical Attack can Crit. |
Burst | |
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Quick Draw | Clint fires 5 bullets in quick succession in the target direction, each dealing 250 (+85% Total Physical Attack) Physical Damage to the enemy hit.
The bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullets will take less damage after the first bullet. |
CD: 8 Mana Cost: 50 | AOE |
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Trapping Recoil | Clint shoots a trap net in the target direction, slightly jumping back while dealing 140 (+30% Total Physical Attack) (+150% Total Magic Power) Physical Damage to the first enemy hit and immobilizing them for 1.2s.
Successfully hitting an enemy reduces the cooldown of this skill by 40%. |
CD: 10 Mana Cost: 65 | Mobility CC |
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Grenade Bombardment | Clint launches a grenade in the target direction that explodes on the first enemy hit, dealing 280 (+100% Total Physical Attack) Physical Damage and slowing them by 50% for 0.5s.
Clint gains a grenade charge every 10s (up to 3). |
CD: 2 Mana Cost: 50 | AOE Slow |
Recommend Master Plan
Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
Type | Hero(es) | Description |
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Assist |
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Clint works best with Supportsthat can enhance his kiting ability, such as Rafaela and Angela. |
Strong Against |
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Clint counters heroes with comparatively shorter range like Moskov and Miya thanks to the superior range of his skills and Basic Attacks. |
Weak Against |
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Clint is countered by Marksmen with burst damage like Melissa and Karrie since he lacks burst in the early and mid game to trade blows with them. |