Obsidia
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The ancient Sovereign of the Abyss, risen from ruin, now seeks to slay the God of Darkness and hunt down its Spawns of Decay.
Counters & Compatibility
Counter Relationship
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Compatibility
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Skills
Icon | Name | Description | CD & Cost | Tags |
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Return to Bone | When Obsidia deals damage to enemies, she gains Bone Energy (Basic Attacks against non-hero units grant 1 Energy, against hero units grant 2 Energy, and skills grant 3 times the Energy. No Energy is gained from hitting creeps). When Bone Energy reaches 30, it forms a Bone Shard, up to 25 shards. When Obsidia uses Basic Attacks, all Bone Shards strike the target, each dealing (+7% Total Physical Attack) Physical Damage and inheriting 7% Attack Effects.
Killing an enemy hero directly grants 1 Bone Shard(s).
Obsidia's Basic Attacks deal 80 (+70% Total Physical Attack) Physical Damage, inheriting 70% Attack Effects. |
Buff | |
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Abyssal Bone Needle | Obsidia launches an Abyssal Bone Needle, dealing 325 (+80% Total Physical Attack) Physical Damage to enemies hit and triggering Return to Bone on the first enemy hero struck. |
CD: 4.5 Mana Cost: 35 | Damage AOE |
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Phantom Shadowmeld | Obsidia descends into the Abyss and enters Shadowmeld Form, gaining 500% Movement Speed for 0.3s. |
CD: 4.5 Mana Cost: 35 | Speed Up |
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Hunt of Bone | Obsidia shoots Bones of Wrath in the target direction, dealing 125 (+60% Extra Physical Attack) Physical Damage and briefly stunning the first enemy hero hit, and pulls herself near them. The Bones of Wrath then tether to the enemy, preventing Obsidia from moving more than 4 units away from them. The enemy cannot use displacement skills, and their movement will pull Obsidia along. During this time, Obsidia gains 5 temporary Bone Shard(s). This effect lasts 3s.
During this time, Obsidia can move through obstacles and use Basic Attacks while moving. Phantom Shadowmeld is enhanced, with its duration increased to 1s and cooldown reduced to 33%. |
CD: 40 Mana Cost: 100 | CC Mobility |
Recommend Master Plan
Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
Type | Hero(es) | Description |
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Assist |
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Obsidia usually reaches her damage potential in the mid-to-late game, so she wants support heroes who can help her in the early game, like Angela and Estes. |
Strong Against |
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Obsidia's Ultimate will disable dash and blink skills, making her excellent at countering heroes who rely on them, such as Hayabusa, Freya, and Lancelot. |
Weak Against |
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Obsidia struggles during the early laning phase, making her vulnerable to other Marksmen with strong early game, such as Bruno and Layla. |