Yi Sun-shin
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Leader of the City of the Dragon Fleet.
Counters & Compatibility
Counter Relationship
Best Counters
Compatibility
Best Partners
Skills
Icon | Name | Description | CD & Cost | Tags |
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Heavenly Vow | Yi Sun-shin attacks with his longbow or glaive according to his distance from the target.
Weapon Mastery: After each weapon swap, the next two attacks will be enhanced. The first attack deals 70%-55% Crit Damage and the second attack deals 1-15% Crit Damage. Each enhanced attack grants Movement Speed for s and reduces the cooldown of Traceless by s.
After every s or when Yi Sun-shin respawns, a Turtle Ship will spawn at the allied Base. Yi Sun-shin can board the Turtle Ship, gaining Movement Speed (decays to after s) and enhancing Traceless. |
Buff | |
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Traceless | Yi Sun-shin dashes forward and slashes with his glaive, dealing 150 (+40% Total Physical Attack) Physical Damage and becoming immune to control effects for 1s. |
CD: 12 Mana Cost: 50 | Mobility AOE |
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Blood Floods | Tap: Yi Sun-shin slashes swiftly with his glaive, dealing 240 (+80% Total Physical Attack) Physical Damage.
Hold: Yi Sun-shin shoots a powerful arrow, dealing 240 (+80% Total Physical Attack) Physical Damage to the target. The arrow's damage scales with the hold time, up to 200%. This damage decays with the number of enemies hit but can't go below . His Movement Speed is reduced by while holding the skill.
Yi Sun-shin gains Weapon Mastery immediately when this skill is used. |
CD: 11 Mana Cost: 60 | AOE |
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Mountain Shocker | Passive: Increases the damage of Heavenly Vow's first enhanced Basic Attack by 5 and second enhanced Basic Attack by 15.
Active: Yi Sun-shin commands the naval fleet to launch 70% waves of cannon shots on the locations of all enemy heroes, revealing their positions and dealing 2 Physical Damage to enemies in the area with each wave. (When a target is hit multiple times by the same wave, a maximum of 20% damage will be dealt.) |
CD: 60 Mana Cost: 150 | Burst CC |
Recommend Master Plan
Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
Type | Hero(es) | Description |
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Assist |
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Yi Sun-shin works best with Fighters who can initiate, such as Alpha and Khaleed, so he can follow up and unleash his full damage after they have CC'd the enemy. |
Strong Against |
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Yi Sun-shin counters heroes that lack CC like Uranus and Terizla who are at the mercy of his ability to jump in and out of melee range using his 2 weapons. |
Weak Against |
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Yi Sun-shin is countered by heroes with CC skills, such as Franco and Kaja who can lock him down and stop him from freely swapping weapons. |