Yi Sun-shin

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Yi Sun-shin

Leader of the City of the Dragon Fleet.

- Yi Sun-shin

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 114 3.58% 49.65% 0.35%
2 113 2.77% 46.44% 0.26%
3 57 2.68% 47.15% 0.41%
4 58 2.68% 41.93% 0.19%
5 29 2.26% 53.02% 0.85%

Most Countered By

# Hero Score Win Rate Pick Rate
1 59 -3.37% 51.09% 0.6%
2 35 -2.56% 50.96% 0.61%
3 41 -2.2% 51.11% 1.32%
4 73 -2.07% 48.08% 0.54%
5 81 -2.03% 46.37% 0.94%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 87 1.75% 52.21% 0.4%
2 124 1.73% 51.33% 0.29%
3 58 1.68% 41.93% 0.19%
4 99 1.63% 48.87% 0.07%
5 111 1.36% 48.2% 0.12%

Worst Partners

# Hero Score Win Rate Pick Rate
1 69 -15.05% 48.3% 0.24%
2 84 -10.02% 46.89% 0.56%
3 21 -8.02% 50.25% 1.59%
4 126 -7.82% 48.15% 0.33%
5 47 -7.69% 47.59% 2.29%

Skills

Icon Name Description CD & Cost Tags
Heavenly Vow Heavenly Vow
Yi Sun-shin attacks with his longbow or glaive according to his distance from the target. Weapon Mastery: After each weapon switch, the next two Basic Attacks will gain extra Attack Speed, dealing 70% and 55% Crit Damage respectively, and gain 15% Movement Speed for 1s.
Buff
Traceless Traceless
Yi Sun-shin dashes forward and slashes with his glaive, dealing 150 (+40% Total Physical Attack) Physical Damage and becoming immune to control effects for 1s. Each Weapon Mastery triggered reduces the cooldown of Traceless by 1s.
CD: 12 Mana Cost: 50 Mobility AOE
Blood Floods Blood Floods
Tap: Yi Sun-shin slashes swiftly with his glaive, dealing 240 (+80% Total Physical Attack) Physical Damage. Hold: Yi Sun-shin shoots a powerful arrow, dealing 240 (+80% Total Physical Attack) Physical Damage to the target. The arrow's damage scales with the hold time, up to 200%. Yi Sun-shin gains Weapon Mastery immediately when this skill is used.
CD: 11 Mana Cost: 60 AOE
Mountain Shocker Mountain Shocker
Yi Sun-shin summons a turtle ship and gains sight of the whole map for 5s. The turtle ship lasts for up to 15s, during which Yi Sun-shin gains 70% burst Movement Speed (decays to 20% over 2s). When cast again, Yi Sun-shin commands the turtle ship to ram toward the target area, dealing 160 (+50% Total Physical Attack) Physical Damage and stunning enemy units in the central area for 0.8s. Then Yi Sun-shin commands the naval fleet to launch 3 waves of cannon shots on a larger area, each dealing 160 (+50% Total Physical Attack) Physical Damage and slowing the enemies by 30%. Yi Sun-shin gains Weapon Mastery effect immediately when this skill is used.
CD: 60 Mana Cost: 150 Burst CC

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
Yi Sun-shin works best with Fighters who can initiate, such as Alpha and Khaleed, so he can follow up and unleash his full damage after they have CC'd the enemy.
Strong Against
Yi Sun-shin counters heroes that lack CC like Uranus and Terizla who are at the mercy of his ability to jump in and out of melee range using his 2 weapons.
Weak Against
Yi Sun-shin is countered by heroes with CC skills, such as Franco and Kaja who can lock him down and stop him from freely swapping weapons.