Johnson
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A super cyborg who can transform into a car and lead his teammates into battle.
Counters & Compatibility
Counter Relationship
Best Counters
Compatibility
Best Partners
Skills
Icon | Name | Description | CD & Cost | Tags |
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Electro Airbag | When Johnson's HP drops below 30%, he gains a 300 (+700% Total Physical Defense) shield for 10s. Cooldown: 100s. |
Shield | |
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Impact Wrench | Johnson throws his wrench toward the target location, dealing 120 (+220% Total Physical Defense) Magic Damage to enemies in its path. Enemies around the landing point are stunned for 0.8s. |
CD: 8 | CC AOE |
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Electromagnetic Waves | Johnson raises his shield, continuously dealing 120 (+60% Total Magic Power) Magic Damage to enemies in a fan-shaped area in the target direction, reducing their Movement Speed and Magic Defense by 10% (stacks up to 3 times) for 2s.
While his shield is raised, Johnson can perform Basic Attacks and cast skills. |
CD: 10 | AOE Slow |
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Full Throttle | Passive: Johnson's Physical Defense is increased by 10%.
Johnson transforms into a car. An allied hero can use Hop In when near Johnson to board the car (only 1 allied hero can ride with Johnson). The car will explode upon hitting an enemy hero, dealing 300 (+160% Total Magic Power)-450 (+280% Total Magic Power) Magic Damage to nearby enemies, stunning them for 0.5-1s (scales with driving time), and creating an electrified zone at the location. The zone continuously deals 60 (+20% Total Magic Power) Magic Damage and slows enemies within. Johnson's location will be revealed to the enemy for 3s when casting this skill. |
CD: 36 | Morph CC |
Recommend Master Plan
Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
Type | Hero(es) | Description |
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Assist |
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Johnson works well with heroes that need help initiating like Odette and Kadita since they can just jump into Johnson's Ultimate for a ride. |
Strong Against |
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Johnson counters melee heroes with high burst like Alucard and Zilong because of Johnson's high Physical Defense and CC ability. |
Weak Against |
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Johnson is countered by agile heroes who deal Magic Damage such as Harith and Kagura because they can easily dodge Johnson's skills while their damage is not affected by his Physical Defense. |