Alice

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Alice

Cunning and sinister Blood Demon Queen.

- Alice

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 129 8.61% 56.51% 0.0%
2 104 4.33% 54.25% 0.25%
3 19 3.41% 52.6% 0.18%
4 2 3.38% 45.72% 0.57%
5 20 3.29% 61.46% 0.14%

Most Countered By

# Hero Score Win Rate Pick Rate
1 87 -5.33% 54.72% 0.2%
2 48 -3.64% 51.0% 0.14%
3 85 -3.32% 45.67% 1.26%
4 40 -3.15% 46.17% 0.67%
5 68 -2.71% 49.31% 0.19%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 55 6.56% 49.63% 1.48%
2 110 5.89% 40.83% 0.09%
3 120 3.51% 45.51% 0.16%
4 24 2.4% 48.9% 0.39%
5 75 2.1% 49.07% 0.2%

Worst Partners

# Hero Score Win Rate Pick Rate
1 76 -4.21% 46.51% 0.04%
2 117 -3.77% 51.33% 0.37%
3 9 -3.44% 50.26% 0.35%
4 109 -3.32% 49.36% 0.63%
5 116 -3.18% 53.56% 1.16%

Skills

Icon Name Description CD & Cost Tags
Blood Ancestry Blood Ancestry
Alice restores 3% Max Mana per second. Each time Alice levels up, her Movement Speed increases by 3 and Healing Received increases by 1%.
Buff
Flowing Blood Flowing Blood
Alice casts a sphere of blood energy in the target direction, dealing 400 (+120% Total Magic Power) Magic Damage to enemies in its path. Use Again: Alice immediately teleports to the blood sphere's location.
CD: 8 Mana Cost: 50 Mobility AOE
Blood Awe Blood Awe
Alice deals 200 (+75% Total Magic Power) plus 2.5 (+0.3% Total Mana)% of the target's Max HP as Magic Damage to nearby enemies and immobilizes them for 0.5s. After the immobilize effect ends, the targets will be slowed by 70% for 1.5s. Creeps can only take up to 250 damage from the Max HP-based damage.
CD: 6 Mana Cost: 100 CC AOE
Blood Ode Blood Ode
Alice enters the blood-draining state, consuming 60 Mana while dealing 30 (+30% Total Magic Power) Magic Damage to nearby enemies every 0.5s. She recovers 40 (+30% Total Magic Power) HP each time she damages an enemy hero (only 50% of that HP for other enemy units). Each time this effect damages an enemy hero, the cooldown of Flowing Blood is reduced by 0.2s and the cooldown of Blood Awe is reduced by 0.5s.
CD: 0 Mana Cost: 60 AOE Heal

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
To compensate for Alice's weaknesses in the early game and form a balanced team, pair her with strong early game heroes, like Balmond or Dyrroth.
Strong Against
With her great sustainability in combat plus her mobility and CC, Alice counters heroes that lack burst and can't escape from melee enemies, such as Cecilion and Chang'e.
Weak Against
Alice is countered by heroes with Execute or Healing Reduction who can impede her from healing herself during the Ultimate. Heroes like Baxia or Martis can reduce her healing or kill her before she can heal.