Gatotkaca

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Gatotkaca

Warrior from the Arcadhem universe.

- Gatotkaca

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 46 2.12% 49.24% 0.68%
2 32 1.6% 51.33% 1.24%
3 16 1.57% 50.88% 2.17%
4 7 1.51% 51.52% 0.92%
5 77 1.49% 51.7% 1.03%

Most Countered By

# Hero Score Win Rate Pick Rate
1 129 -8.76% 56.51% 0.0%
2 53 -3.03% 42.38% 0.97%
3 102 -2.24% 46.47% 0.15%
4 107 -2.22% 48.04% 0.22%
5 112 -2.15% 56.45% 0.81%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 55 2.99% 49.63% 1.48%
2 24 2.21% 48.9% 0.39%
3 34 1.54% 49.65% 1.01%
4 112 1.48% 56.45% 0.81%
5 108 1.15% 53.85% 0.39%

Worst Partners

# Hero Score Win Rate Pick Rate
1 20 -3.03% 61.46% 0.14%
2 9 -1.89% 50.26% 0.35%
3 44 -1.85% 43.82% 0.05%
4 6 -1.69% 48.3% 1.75%
5 124 -1.67% 48.31% 0.09%

Skills

Icon Name Description CD & Cost Tags
Steel Bones Steel Bones
Gatotkaca gains Physical Defense equal to 2% of his lost HP (up to 200). For every 300 damage he takes (calculated before damage reduction), he gains 5 Rage (up to 100). Upon reaching over 25 Rage, Gatotkaca's next Basic Attack becomes enhanced, consuming all Rage to deal extra Magic Damage and recover HP. The extra damage scales with his Rage, level, and Magic Power.
Buff Heal
Blast Iron Fist Blast Iron Fist
Gatotkaca slams the ground, creating a shattered zone in the target direction while dealing 200 (+150% Total Magic Power) Magic Damage to enemies within. Enemies in the shattered zone will take 100 (+20% Total Magic Power) Magic Damage per second and be slowed by 30%.
CD: 8 AOE Slow
Unbreakable Unbreakable
Gatotkaca begins channeling, then sprints in the target direction with a battle cry, forcing enemies on the path to attack him and deal 200 (+100% Total Magic Power) Magic Damage for 1.5s. The sprint distance scales with the channel time. Canceling the Skill reduces 50% of the remaining Cooldown.
CD: 12 CC Mobility
Avatar of the Guardian Avatar of the Guardian
Gatotkaca jumps to the target location, dealing 500 (+300% Total Magic Power) Magic Damage to nearby enemies and knocking them airborne for 1s. Enemies near the center of the area will be knocked airborne for a longer duration, while enemies on the fringes will be pulled to the center. The camera will move with the skill indicator but won't grant extra sight.
CC Mobility

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
Gatotkaca works best with heroes with strong CC and damage, such as Kagura and Vale who can give his Ultimate even more value.
Strong Against
Due to his great CC and high Physical Defense, Gatotkaca counters Marksmen with no mobility skills like Layla and Popol and Kupa..
Weak Against
Gatotkaca is countered by heroes that can remove CC like Diggie and Wanwan who will greatly reduce his effectiveness.