Aldous

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Aldous

The guardian of the Minoan Labyrinth.

- Aldous

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 27 3.65% 53.63% 1.6%
2 87 2.89% 54.88% 0.21%
3 119 2.55% 48.94% 0.37%
4 83 2.45% 50.64% 0.48%
5 115 2.37% 49.44% 0.53%

Most Countered By

# Hero Score Win Rate Pick Rate
1 34 -2.82% 49.69% 1.01%
2 55 -2.74% 49.64% 1.48%
3 114 -2.17% 53.13% 1.12%
4 108 -2.09% 53.91% 0.39%
5 81 -1.9% 44.07% 0.36%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 28 1.88% 50.34% 3.02%
2 62 1.83% 50.2% 0.07%
3 69 1.72% 51.03% 0.47%
4 6 1.56% 48.29% 1.75%
5 44 1.55% 43.71% 0.05%

Worst Partners

# Hero Score Win Rate Pick Rate
1 95 -8.72% 47.45% 0.43%
2 45 -4.83% 57.14% 0.97%
3 123 -4.63% 50.06% 1.14%
4 72 -4.21% 48.39% 0.52%
5 120 -3.75% 45.74% 0.17%

Skills

Icon Name Description CD & Cost Tags
Contract: Transform Contract: Transform
After every 2 Basic Attacks, Aldous gains a 500 (+3 times the number of Soul Steal stacks) shield for 3s on his next Basic Attack. This effect can only be triggered once every 5s.
Shield
Contract: Soul Steal Contract: Soul Steal
Aldous unleashes his inner energy to enhance his next Basic Attack to deal Physical Damage equal to 200 (+100% Total Physical Attack) plus 5 times the number of Soul Steal stacks. If this attack kills an enemy hero/Siege Minion/other non-hero unit, Aldous will gain 10/10/4 stacks of Soul Steal (up to 650 stacks). The enhanced Basic Attack deals 300% extra Base Damage to Minions or Creeps. Aldous gets an extra 5/2 stack(s) of Soul Steal when a nearby enemy Siege Minion/other non-hero unit dies.
CD: 4 Mana Cost: 45 Damage Buff
Contract: Explosion Contract: Explosion
Aldous assumes a defensive stance, gaining 30% Damage Reduction and 20% extra Movement Speed for 2s or until manual cancellation. He then deals 100 (+20% Total Physical Attack)-200 (+40% Total Physical Attack) Physical Damage to nearby enemies and stuns them for 0.5-1s (scales with defensive stance duration).
CD: 12 Mana Cost: 80 Buff CC
Contract: Chase Fate Contract: Chase Fate
Aldous gains vision of all enemy heroes for 5s. During this time, if Aldous uses this skill again, he can dash toward an enemy hero. When Aldous hits that enemy hero, he will deal Physical Damage equal to 250 plus 8% of the target's Max HP and knock back the target for 1s. (Aldous can interrupt target's Recall during the dash.)
CD: 60 Mana Cost: 150 Mobility Damage

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
Aldous works well with heroes that are strong in the early game so that he can farm efficiently, such as Balmond and Bruno.
Strong Against
Aldous is strong against heroes who cannot pressure him in the early game, so that he can easily build up the damage buff for his 1st Skill. Such as Zilong and Leomord.
Weak Against
Aldous is countered by heroes who are strong in the early game. They would make it very difficult for Aldous to build up the damage buff he needs. Heroes like Martis and Dyrroth are good examples here.