Alucard
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Demon hunter who detests the darkness.
Counters & Compatibility
Counter Relationship
Best Counters
Compatibility
Best Partners
Skills
Icon | Name | Description | CD & Cost | Tags |
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Pursuit | After each skill cast, Alucard's next Basic Attack allows him to dash to the target's location and deal (+140% Total Physical Attack) Physical Damage.
Demon Hunter: Alucard deals 10% extra damage to Creeps. |
Buff | |
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Groundsplitter | Alucard rolls to the target location and slams his blade on the ground, dealing 270 (+110% Extra Physical Attack) Physical Damage to enemies hit and slowing them by 40% for 2s. |
CD: 8.5 | Mobility AOE |
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Whirling Smash | Alucard launches a whirling slash, dealing 345 (+120% Extra Physical Attack) Physical Damage to nearby enemies. |
CD: 6 | AOE |
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Fission Wave | Passive: Alucard permanently gains 10% Hybrid Lifesteal.
Active: Alucard absorbs the energy of enemies in the target area, reducing their Movement Speed by 30% and Hybrid Defense by 10. Alucard gains 10 Hybrid Defense and reduces the cooldown of his other skills to 50% for 6s.
Use Again: Alucard releases a shockwave in the target direction, dealing 400 (+200% Extra Physical Attack) Physical Damage to enemies hit. |
CD: 40 | Buff Burst |
Recommend Master Plan
Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
Type | Hero(es) | Description |
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Assist |
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He's best with heroes with crowd control, such as Gatotkaca and Xavier, which makes up for his lack of powerful control abilities. |
Strong Against |
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Alucard has great chase abilities and damage resistance, making him powerful against squishy Assassins like Harley and Aamon. |
Weak Against |
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But he can be countered by heroes with powerful control abilities like Franco and Johnson. If controlled, Alucard won't be able to steal HP and can be easily eliminated. |