Thamuz
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King of the Fire Demons.
Counters & Compatibility
Counter Relationship
Best Counters
Compatibility
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Skills
Icon | Name | Description | CD & Cost | Tags |
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Grand Lord Lava | Thamuz's Basic Attacks have a 10%–60% chance (based on Lava's Rage) to conjure Lava Energy beneath the target that erupts after a brief delay, dealing 60 (+70% Total Physical Attack)(+8*Hero Level) True Damage. Basic Attacks that don't trigger Lava Energy will increase Thamuz's Lava's Rage.
When without Scythes, Thamuz gains 25% Movement Speed. After retrieving his Scythes, his next Basic Attack slows the target by 30% and is guaranteed to trigger Lava Energy. |
Debuff | |
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Molten Scythes | Thamuz tosses Scythes in the target direction. After travelling for a certain distance or hitting the first enemy hero, they deal 120 (+60% Total Physical Attack) Physical Damage. The Scythes will then slow nearby enemies by 30% and deal 45 (+20% Extra Physical Attack) Physical Damage every 0.5s.
After leaving Thamuz for a period of time or a certain distance, the Scythes will return to Thamuz and drag enemies in their path to him. Thamuz can approach the Scythes or cast the skill again to retrieve them. |
AOE Slow | |
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Chasm Trample | Thamuz jumps to a designated area to deal 230 (+60% Extra Physical Attack) Physical Damage and slow the enemy units by 25% for 2s upon landing.
If the Scythes are still travelling, they will return to Thamuz and Molten Scythes will reset its CD instantly. |
CD: 8 | Mobility Buff |
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Cauterant Inferno | Thamuz spouts the lava stored in his body, dealing 300 (+80% Total Physical Attack) Physical Damage to nearby enemies and creating a Cauterant Inferno around him. The Cauterant Inferno lasts 9s and deals 30 (+10% Extra Physical Attack) Physical Damage every 0.5s to enemies in the area.
Meanwhile, Thamuz gains 600 (+30% Extra Max HP) extra Max HP, heals himself by the same amount, and increases his Attack Speed by 60%. He also recovers 1.5% Max HP each time he deals damage with Basic Attacks or his Scythes. |
CD: 38 | AOE Buff |
Recommend Master Plan
Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
Type | Hero(es) | Description |
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Assist |
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Thamuz can play to his strength when working with Supports who provide Movement Speed or CC, such as Angela and Rafaela, because they enable him to stay on his targets. |
Strong Against |
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Thamuz is good against other sustained damage Fighters like Zilong and Sun because he has the top notch laning power. |
Weak Against |
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Thamuz is countered by agile Marksmen, such as Karrie and Irithel, since he lacks CC and relies on Basic Attacks, making him an easy target to kite. |