Granger

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Granger

A mysterious demon hunter that operates outside the conventions of the Church of Light. Always seen with a violin case in hand, he hunts down demons with his two soul-devouring weapons.

- Granger

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 129 16.26% 52.3% 0.01%
2 8 3.02% 47.92% 0.87%
3 70 2.27% 54.57% 1.11%
4 87 2.13% 54.88% 0.21%
5 60 2.1% 52.3% 3.41%

Most Countered By

# Hero Score Win Rate Pick Rate
1 17 -3.21% 42.58% 0.78%
2 102 -2.86% 46.69% 0.15%
3 84 -2.64% 49.23% 0.72%
4 35 -2.09% 51.97% 0.71%
5 43 -2.08% 54.44% 0.92%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 129 14.01% 52.3% 0.01%
2 110 2.11% 40.98% 0.09%
3 94 1.96% 54.35% 0.5%
4 73 1.57% 45.86% 0.33%
5 19 1.48% 52.58% 0.19%

Worst Partners

# Hero Score Win Rate Pick Rate
1 17 -3.01% 42.58% 0.78%
2 42 -2.0% 50.83% 1.05%
3 69 -1.74% 51.03% 0.47%
4 47 -1.72% 44.99% 0.75%
5 113 -1.71% 49.54% 1.25%

Skills

Icon Name Description CD & Cost Tags
Capriccio Capriccio
Granger can load his gun with up to 6 bullets at a time. Each 6th bullet is guaranteed to Crit. Granger's Basic Attack deals 800 Physical Damage, but he only gains 8% of his total extra Attack Speed.
Damage Buff
Rhapsody Rhapsody
Granger immediately reloads his gun and fires continuously in the target direction, dealing 60 (+50% Total Physical Attack) Physical Damage with each shot (deals 35 extra damage against Creeps).
CD: 0.3 Burst
Rondo Rondo
Granger blinks in the designated direction, and his next 2 Basic Attacks deal extra 15% of damage in 5s. Each time Rhapsody hits an enemy hero, the CD of this skill will be reduced by 0.5s.
CD: 12 Mobility Buff
Death Sonata Death Sonata
Granger immediately reloads and fires a cannon shot in the target direction with the super cannon hidden in his violin case. The cannon shot will pass through Minions and explode upon hitting an enemy hero, dealing Physical Damage equal to 150 (+110% Total Physical Attack) plus 12% of the target's lost HP to enemies in the area and slowing them by 80%. Granger can fire the super cannon 3 times at the cost of 2 bullets per shot, and can move once in the target direction after each shot. When Death Sonata ends, its cooldown will be reduced by 15% for every 2 bullets remaining.
CD: 0.6 Energy Cost: 250 Burst Slow

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
Granger pairs well with heroes that have strong CC abilities, such as Franco and Kaja, who can hold enemies in place for Granger's entire 1st Skill.
Strong Against
Granger counters squishy heroes who lack mobility, such as Chang'e and Cecilion, who have a hard time dodging his 1st Skill and are vulnerable to the high damage of his Ultimate.
Weak Against
Granger is countered by heroes with strong single target killing power. Despite having good mobility, Granger lacks other defensive measures. Heroes like Saber and Hayabusa can quickly get the jump on Granger and finish him off.