Carmilla

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Carmilla

The girl who became a Blood Demon for love.

- Carmilla

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 94 2.55% 54.35% 0.5%
2 124 2.35% 48.27% 0.09%
3 15 2.27% 50.06% 1.48%
4 81 2.04% 44.07% 0.36%
5 16 1.92% 50.92% 2.16%

Most Countered By

# Hero Score Win Rate Pick Rate
1 129 -21.74% 52.3% 0.01%
2 76 -5.79% 46.66% 0.04%
3 97 -4.01% 50.76% 0.45%
4 102 -3.66% 46.69% 0.15%
5 83 -3.45% 50.64% 0.48%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 124 6.73% 48.27% 0.09%
2 78 5.19% 52.51% 0.12%
3 24 4.39% 48.86% 0.39%
4 17 2.23% 42.58% 0.78%
5 81 1.93% 44.07% 0.36%

Worst Partners

# Hero Score Win Rate Pick Rate
1 129 -20.38% 52.3% 0.01%
2 10 -8.91% 47.02% 2.43%
3 19 -8.86% 52.58% 0.19%
4 6 -8.17% 48.29% 1.75%
5 32 -7.28% 51.33% 1.24%

Skills

Icon Name Description CD & Cost Tags
Vampire Pact Vampire Pact
Each time Carmilla deals damage to an enemy hero, she steals 7-11 Physical & Magic Defense (scales with level) from them. The stolen Physical & Magic Defense can stack up to 5 times and lasts 5s. However, Carmilla can only steal defense from the same enemy hero once every 5s.
Buff Debuff
Crimson Flower Crimson Flower
Carmilla summons two Crimson Flowers that circle around her for 5s, dealing 100 (+50% Total Magic Power) Magic Damage each time they hit an enemy and slowing them by 10% for 0.8s (the slow effect stacks up to 50%). The circling speed of the Crimson Flowers also increases with each hit. Carmilla recovers 75 (+35% Total Magic Power) HP each time a Crimson Flower deals damage (only recovers 30% of that amount when hitting Minions).
CD: 9 Mana Cost: 50 Damage Heal
Bloodbath Bloodbath
Carmilla accumulates Bloodbath Energy, gaining 70% Movement Speed that decays over 4.5s. Use Again: Carmilla unleashes the accumulated Bloodbath Energy on the target enemy hero or Creep, dealing 150 (+120% Total Magic Power) Magic Damage and stunning them for 0.6s. The damage and stun duration scale with the accumulation time (up to 100%).
CD: 11 Mana Cost: 85 Speed Up CC
Curse of Blood Curse of Blood
Carmilla casts Curse of Blood on the target location, slowing enemies hit by 50%. After 0.8s, enemies still within the area will take 450 (+130% Total Magic Power) Magic Damage, and will be immobilized for 1s, slowed by 30% and linked for 5s. When a linked enemy takes damage or becomes controlled, all the other linked targets take 50% of the damage and become controlled for 100% of the duration. Enemies can move away from one another to break the link.
CD: 60 Mana Cost: 150 CC

Recommend Master Plan

Pro Player Title Battle Skill Emblem Talents Equipment

Relations

Type Hero(es) Description
Assist
Carmilla is best paired with sustained damage Mages with CC abilities like Cecilion and Aurora, as her Ultimate can greatly amplify their strengths.
Strong Against
Carmilla counters melee Fighters with low durability, such as Dyrroth and Lapu-Lapu, because she can rapidly steal their Defenses with her 1st Skill and Passive while healing herself.
Weak Against
Carmilla is countered by heroes that can ignore or remove her CC, such as Hanabi and Wanwan, since they can't be locked down by Carmilla's 2nd Skill or Ultimate.