Atlas

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Atlas

Abysmal Sea creature who broke free from the seal.

- Atlas

Counters & Compatibility

Counter Relationship

Best Counters

# Hero Score Win Rate Pick Rate
1 108 5.71% 46.49% 0.06%
2 33 4.7% 50.37% 0.64%
3 94 4.2% 50.67% 0.27%
4 121 4.13% 53.38% 1.05%
5 32 3.85% 44.54% 0.42%

Most Countered By

# Hero Score Win Rate Pick Rate
1 110 -7.28% 47.4% 0.26%
2 89 -5.61% 49.12% 0.77%
3 84 -4.35% 46.89% 0.56%
4 47 -4.12% 47.59% 2.29%
5 73 -3.79% 48.08% 0.54%

Compatibility

Best Partners

# Hero Score Win Rate Pick Rate
1 64 4.1% 46.61% 0.2%
2 55 4.04% 52.97% 1.43%
3 2 3.56% 39.15% 0.09%
4 34 2.86% 47.83% 0.51%
5 24 2.62% 49.76% 0.26%

Worst Partners

# Hero Score Win Rate Pick Rate
1 124 -20.82% 51.33% 0.29%
2 20 -20.15% 57.27% 0.18%
3 6 -17.56% 42.7% 1.15%
4 78 -16.79% 50.85% 0.77%
5 19 -15.14% 53.19% 0.45%

Skills

Icon Name Description CD & Cost Tags
Frigid Breath Frigid Breath
Atlas generates Frigid Breath around him for 5s each time he casts a skill. Enemies affected by Frigid Breath will have their Movement Speed gradually reduced over 2s, after which they'll be frozen for 0.5s. Atlas gains 16-30 extra Physical & Magic Defense when Frigid Breath is present.
Buff Debuff
Annihilate Annihilate
Atlas smashes the ground and causes 3 explosions. Each explosion deals 215 (+60% Total Magic Power) Magic Damage to enemies. Ejected State: If Atlas is ejected from his Mecha Sentry, both he and his Mecha will cast Annihilate.
CD: 7 Mana Cost: 60 AOE
Perfect Match Perfect Match
Atlas enters Ejected State, gaining 40% Movement SPD and immunity to Slowing Effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 1s. Ejected State: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.
CD: 0 Mana Cost: 75 Mobility CC
Fatal Links Fatal Links
Atlas hurls chains around and starts to channel (can only be interrupted by suppressing), dealing 225 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3s. Use this skill again while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360 (+180% Total Magic Power) Magic Damage. Use this skill in Ejected State: The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% Slowing Effect.
CD: 55 Mana Cost: 130 CC AOE

Recommend Master Plan

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Relations

Type Hero(es) Description
Assist
Atlas works well with heroes with high AOE damage like Vale and Ixia because Atlas can pull enemies together and keep them CC'd.
Strong Against
Atlas counters squishy heroes without mobility skills like Vexana and Eudora because they cannot reliably escape his CC.
Weak Against
Atlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.